# RemotePlayerData
Represents a remote player.
A RemotePlayerData usually has all of the properties of PlayerData, and:
otherPlayerMPPosRotationIncrements: Integer
otherPlayerMPX: Number
otherPlayerMPY: Number
otherPlayerMPZ: Number
otherPlayerMPYaw: Number
otherPlayerMPPitch: Number
It has these methods:
setCurrentItemOrArmor({slotIn: Integer, itemStack: ItemStackRef}) : void
isSpectator() : Boolean