# FoodStatsData
Represents the food stats of a player.
Has the following properties:
foodLevel
: IntegerfoodSaturationLevel
: NumberfoodExhaustionLevel
: NumberfoodTimer
: IntegerprevFoodLevel
: Integer
Has the following methods:
addStats({foodLevelIn: Integer, foodSaturationModifier: Number}) : void
addExhaustion({parFloat1: Number}) : void
setFoodLevel({foodLevelIn: Integer}) : void
setFoodSaturationLevel({foodSaturationLevelIn: Number}) : void
getFoodLevel() : Integer
getPrevFoodLevel() : Integer
getSaturationLevel() : Number
needFood() : Boolean