# FishHookData

All of the properties of EntityData, and:

  • inGround: Boolean: Whether or not the fish hook is in the ground.
  • xTile: Integer: Equal to the fish hook's xTile.
  • yTile: Integer: Equal to the fish hook's yTile.
  • zTile: Integer: Equal to the fish hook's zTile.
  • shake: Integer: Equal to the fish hook's shake.
  • ticksCatchable: Integer: Equal to the fish hook's ticksCatchable.
  • ticksCatchableDelay: Integer: Equal to the fish hook's ticksCatchableDelay.
  • ticksCaughtDelay: Integer: Equal to the fish hook's ticksCaughtDelay.
  • ticksInAir: Integer: Equal to the fish hook's ticksInAir.
  • ticksInGround: Integer: Equal to the fish hook's ticksInGround.
  • caughtEntity: EntityData: The entity the fish hook is hooked on to. (If existing)
  • fishApproachAngle: Number: Equal to the fish hook's fishApproachAngle.
  • fishPitch: Number: Equal to the fish hook's fishPitch
  • fishPosRotationIncrements: Integer: Equal to the fish hook's fishPosRotationIncrements.
Last Updated: 9/1/2023, 2:23:31 PM