# PlayerCapabilities
Represents a player's capabilities.
Has the following properties:
disableDamage: Boolean
isFlying: Boolean
allowFlying: Boolean
isCreativeMode: Boolean
allowEdit: Boolean
flySpeed: Number
walkSpeed: Number
It has the following methods:
getFlySpeed() : Number
getWalkSpeed() : Number
setFlySpeed({speed: Number}) : void
setPlayerWalkSpeed({speed: Number}) : void