Class TileEntitySkullRenderer
- java.lang.Object
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- net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer<TileEntitySkull>
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- net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
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public class TileEntitySkullRenderer extends TileEntitySpecialRenderer<TileEntitySkull>
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
Fields Modifier and Type Field Description static TileEntitySkullRenderer
instance
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Fields inherited from class net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
DESTROY_STAGES, rendererDispatcher
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Constructor Summary
Constructors Constructor Description TileEntitySkullRenderer()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
renderSkull(float parFloat1, float parFloat2, float parFloat3, EnumFacing parEnumFacing, float parFloat4, int parInt1, GameProfile parGameProfile, int parInt2)
void
renderTileEntityAt(TileEntitySkull tileentityskull, double d0, double d1, double d2, float var8, int i)
void
setRendererDispatcher(TileEntityRendererDispatcher tileentityrendererdispatcher)
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Methods inherited from class net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
bindTexture, func_181055_a, getFontRenderer, getWorld
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Field Detail
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instance
public static TileEntitySkullRenderer instance
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Method Detail
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renderTileEntityAt
public void renderTileEntityAt(TileEntitySkull tileentityskull, double d0, double d1, double d2, float var8, int i)
- Specified by:
renderTileEntityAt
in classTileEntitySpecialRenderer<TileEntitySkull>
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setRendererDispatcher
public void setRendererDispatcher(TileEntityRendererDispatcher tileentityrendererdispatcher)
- Overrides:
setRendererDispatcher
in classTileEntitySpecialRenderer<TileEntitySkull>
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renderSkull
public void renderSkull(float parFloat1, float parFloat2, float parFloat3, EnumFacing parEnumFacing, float parFloat4, int parInt1, GameProfile parGameProfile, int parInt2)
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