Class TileEntityRendererDispatcher


  • public class TileEntityRendererDispatcher
    extends java.lang.Object
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Field Detail

      • staticPlayerX

        public static double staticPlayerX
      • staticPlayerY

        public static double staticPlayerY
      • staticPlayerZ

        public static double staticPlayerZ
      • worldObj

        public World worldObj
      • entity

        public Entity entity
      • entityYaw

        public float entityYaw
      • entityPitch

        public float entityPitch
      • entityX

        public double entityX
      • entityY

        public double entityY
      • entityZ

        public double entityZ
    • Method Detail

      • renderTileEntity

        public void renderTileEntity​(TileEntity tileentityIn,
                                     float partialTicks,
                                     int destroyStage)
      • renderTileEntityAt

        public void renderTileEntityAt​(TileEntity tileEntityIn,
                                       double x,
                                       double y,
                                       double z,
                                       float partialTicks)
        + Render this TileEntity at a given set of coordinates
      • renderTileEntityAt

        public void renderTileEntityAt​(TileEntity tileEntityIn,
                                       double x,
                                       double y,
                                       double z,
                                       float partialTicks,
                                       int destroyStage)
        + Render this TileEntity at a given set of coordinates
      • setWorld

        public void setWorld​(World worldIn)