Class GuiContainerCreative

  • All Implemented Interfaces:
    GuiYesNoCallback

    public class GuiContainerCreative
    extends InventoryEffectRenderer
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • GuiContainerCreative

        public GuiContainerCreative​(EntityPlayer parEntityPlayer)
    • Method Detail

      • updateScreen

        public void updateScreen()
        + Called from the main game loop to update the screen.
        Overrides:
        updateScreen in class GuiContainer
      • handleMouseClick

        protected void handleMouseClick​(Slot slot,
                                        int i,
                                        int j,
                                        int k)
        + Called when the mouse is clicked over a slot or outside the gui.
        Overrides:
        handleMouseClick in class GuiContainer
      • initGui

        public void initGui()
        + Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the window resizes, the buttonList is cleared beforehand.
        Overrides:
        initGui in class InventoryEffectRenderer
      • onGuiClosed

        public void onGuiClosed()
        + Called when the screen is unloaded. Used to disable keyboard repeat events
        Overrides:
        onGuiClosed in class GuiContainer
      • keyTyped

        protected void keyTyped​(char parChar1,
                                int parInt1)
        + Fired when a key is typed (except F11 which toggles full screen). This is the equivalent of KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)
        Overrides:
        keyTyped in class GuiContainer
      • drawGuiContainerForegroundLayer

        protected void drawGuiContainerForegroundLayer​(int var1,
                                                       int var2)
        + Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
        Overrides:
        drawGuiContainerForegroundLayer in class GuiContainer
      • mouseClicked

        protected void mouseClicked​(int parInt1,
                                    int parInt2,
                                    int parInt3)
        + Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
        Overrides:
        mouseClicked in class GuiContainer
      • mouseReleased

        protected void mouseReleased​(int i,
                                     int j,
                                     int k)
        + Called when a mouse button is released. Args : mouseX, mouseY, releaseButton
        Overrides:
        mouseReleased in class GuiContainer
      • handleMouseInput

        public void handleMouseInput()
                              throws java.io.IOException
        + Handles mouse input.
        Overrides:
        handleMouseInput in class GuiScreen
        Throws:
        java.io.IOException
      • drawScreen

        public void drawScreen​(int i,
                               int j,
                               float f)
        + Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
        Overrides:
        drawScreen in class InventoryEffectRenderer
      • drawGuiContainerBackgroundLayer

        protected void drawGuiContainerBackgroundLayer​(float var1,
                                                       int i,
                                                       int j)
        + Args : renderPartialTicks, mouseX, mouseY
        Specified by:
        drawGuiContainerBackgroundLayer in class GuiContainer
      • func_147049_a

        protected boolean func_147049_a​(CreativeTabs parCreativeTabs,
                                        int parInt1,
                                        int parInt2)
      • renderCreativeInventoryHoveringText

        protected boolean renderCreativeInventoryHoveringText​(CreativeTabs parCreativeTabs,
                                                              int parInt1,
                                                              int parInt2)
        + Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise. Params: current creative tab to be checked, current mouse x position, current mouse y position.
      • func_147051_a

        protected void func_147051_a​(CreativeTabs parCreativeTabs)
      • actionPerformed

        protected void actionPerformed​(GuiButton parGuiButton)
        + Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
        Overrides:
        actionPerformed in class GuiScreen
      • getSelectedTabIndex

        public int getSelectedTabIndex()