Class InventoryEffectRenderer

    • Constructor Detail

      • InventoryEffectRenderer

        public InventoryEffectRenderer​(Container inventorySlotsIn)
    • Method Detail

      • initGui

        public void initGui()
        + Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the window resizes, the buttonList is cleared beforehand.
        Overrides:
        initGui in class GuiContainer
      • updateActivePotionEffects

        protected void updateActivePotionEffects()
      • drawScreen

        public void drawScreen​(int i,
                               int j,
                               float f)
        + Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
        Overrides:
        drawScreen in class GuiContainer