Package net.minecraft.util
Interface IProgressUpdate
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- All Known Implementing Classes:
GuiScreenWorking
,LoadingScreenRenderer
public interface IProgressUpdate
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
displayLoadingString(java.lang.String var1)
+ Displays a string on the loading screen supposed to indicate what is being done currently.void
displaySavingString(java.lang.String var1)
+ Shows the 'Saving level' string.void
resetProgressAndMessage(java.lang.String var1)
+ this string, followed by "working..." and then the "% complete" are the 3 lines shown.void
setDoneWorking()
void
setLoadingProgress(int var1)
+ Updates the progress bar on the loading screen to the specified amount.
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Method Detail
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displaySavingString
void displaySavingString(java.lang.String var1)
+ Shows the 'Saving level' string.
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resetProgressAndMessage
void resetProgressAndMessage(java.lang.String var1)
+ this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".
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displayLoadingString
void displayLoadingString(java.lang.String var1)
+ Displays a string on the loading screen supposed to indicate what is being done currently.
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setLoadingProgress
void setLoadingProgress(int var1)
+ Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
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setDoneWorking
void setDoneWorking()
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