Package net.minecraft.client.gui
Class GuiScreenWorking
- java.lang.Object
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- net.minecraft.client.gui.Gui
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- net.minecraft.client.gui.GuiScreen
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- net.minecraft.client.gui.GuiScreenWorking
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- All Implemented Interfaces:
GuiYesNoCallback
,IProgressUpdate
public class GuiScreenWorking extends GuiScreen implements IProgressUpdate
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
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Fields inherited from class net.minecraft.client.gui.GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, showingCloseKey, width
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Fields inherited from class net.minecraft.client.gui.Gui
icons, optionsBackground, statIcons, zLevel
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Constructor Summary
Constructors Constructor Description GuiScreenWorking()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
displayLoadingString(java.lang.String s)
+ Displays a string on the loading screen supposed to indicate what is being done currently.void
displaySavingString(java.lang.String s)
+ Shows the 'Saving level' string.void
drawScreen(int i, int j, float f)
+ Draws the screen and all the components in it.void
resetProgressAndMessage(java.lang.String s)
+ this string, followed by "working..." and then the "% complete" are the 3 lines shown.void
setDoneWorking()
void
setLoadingProgress(int i)
+ Updates the progress bar on the loading screen to the specified amount.-
Methods inherited from class net.minecraft.client.gui.GuiScreen
actionPerformed, confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, getClipboardString, getCloseKey, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, initGui, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreen
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Methods inherited from class net.minecraft.client.gui.Gui
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
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Method Detail
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displaySavingString
public void displaySavingString(java.lang.String s)
+ Shows the 'Saving level' string.- Specified by:
displaySavingString
in interfaceIProgressUpdate
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resetProgressAndMessage
public void resetProgressAndMessage(java.lang.String s)
+ this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".- Specified by:
resetProgressAndMessage
in interfaceIProgressUpdate
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displayLoadingString
public void displayLoadingString(java.lang.String s)
+ Displays a string on the loading screen supposed to indicate what is being done currently.- Specified by:
displayLoadingString
in interfaceIProgressUpdate
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setLoadingProgress
public void setLoadingProgress(int i)
+ Updates the progress bar on the loading screen to the specified amount. Args: loadProgress- Specified by:
setLoadingProgress
in interfaceIProgressUpdate
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setDoneWorking
public void setDoneWorking()
- Specified by:
setDoneWorking
in interfaceIProgressUpdate
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drawScreen
public void drawScreen(int i, int j, float f)
+ Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks- Overrides:
drawScreen
in classGuiScreen
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