Package net.minecraft.entity.passive
Class EntityVillager
- java.lang.Object
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public class EntityVillager extends EntityAgeable implements IMerchant, INpc
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraft.entity.EntityLiving
EntityLiving.SpawnPlacementType
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Nested classes/interfaces inherited from class net.zxmushroom63.plugins.BaseData
BaseData.BooleanCallback, BaseData.BooleanCallbackArr, BaseData.DataBooleanCallback, BaseData.DataBooleanCallbackArr, BaseData.DataDoubleCallback, BaseData.DataDoubleCallbackArr, BaseData.DataFloatCallback, BaseData.DataFloatCallbackArr, BaseData.DataIntCallback, BaseData.DataIntCallbackArr, BaseData.DataObjectCallback, BaseData.DataObjectCallbackArr, BaseData.DataStringCallback, BaseData.DataStringCallbackArr, BaseData.DataVoidCallback, BaseData.DoubleCallback, BaseData.DoubleCallbackArr, BaseData.FloatCallback, BaseData.FloatCallbackArr, BaseData.IntCallback, BaseData.IntCallbackArr, BaseData.ObjectCallback, BaseData.ObjectCallbackArr, BaseData.StringCallback, BaseData.StringCallbackArr, BaseData.VoidCallback
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Field Summary
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Fields inherited from class net.minecraft.entity.EntityAgeable
field_175502_b, field_175503_c, growingAge
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Fields inherited from class net.minecraft.entity.EntityCreature
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
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Fields inherited from class net.minecraft.entity.EntityLiving
equipmentDropChances, experienceValue, livingSoundTime
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Fields inherited from class net.minecraft.entity.EntityLivingBase
arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
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Fields inherited from class net.minecraft.entity.Entity
addedToChunk, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
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Constructor Summary
Constructors Constructor Description EntityVillager(World worldIn)
EntityVillager(World worldIn, int professionId)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
allowLeashing()
protected void
applyEntityAttributes()
static void
bootstrap()
boolean
canAbondonItems()
+ Used byEntityAIVillagerInteract
to check if the villager can give some items from an inventory to another villager.protected boolean
canDespawn()
+ Determines if an entity can be despawned, used on idle far away entitiesEntityVillager
createChild(EntityAgeable var1)
protected void
entityInit()
boolean
func_175553_cp()
boolean
func_175557_cr()
EntityPlayer
getCustomer()
protected java.lang.String
getDeathSound()
+ Returns the sound this mob makes on death.IChatComponent
getDisplayName()
+ Get the formatted ChatComponent that will be used for the sender's username in chatfloat
getEyeHeight()
protected java.lang.String
getHurtSound()
+ Returns the sound this mob makes when it is hurt.boolean
getIsWillingToMate(boolean updateFirst)
+ Returns current or updated value ofisWillingToMate
protected java.lang.String
getLivingSound()
+ Returns the sound this mob makes while it's alive.int
getProfession()
MerchantRecipeList
getRecipes(EntityPlayer var1)
InventoryBasic
getVillagerInventory()
void
handleStatusUpdate(byte b0)
boolean
interact(EntityPlayer entityplayer)
+ Called when a player interacts with a mob.boolean
isFarmItemInInventory()
+ Returns true if villager has seeds, potatoes or carrots in inventoryboolean
isMating()
boolean
isPlaying()
boolean
isTrading()
IEntityLivingData
onInitialSpawn(DifficultyInstance difficultyinstance, IEntityLivingData ientitylivingdata)
+ Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.void
onStruckByLightning(EntityLightningBolt var1)
+ Called when a lightning bolt hits the entity.void
readEntityFromNBT(NBTTagCompound nbttagcompound)
+ (abstract) Protected helper method to read subclass entity data from NBT.boolean
replaceItemInInventory(int i, ItemStack itemstack)
void
setCustomer(EntityPlayer entityplayer)
void
setIsWillingToMate(boolean willingToTrade)
void
setLookingForHome()
void
setMating(boolean mating)
void
setPlaying(boolean playing)
void
setProfession(int professionId)
void
setRecipes(MerchantRecipeList var1)
protected void
updateEquipmentIfNeeded(EntityItem entityitem)
+ Tests if this entity should pickup a weapon or an armor.void
useRecipe(MerchantRecipe merchantrecipe)
void
verifySellingItem(ItemStack itemstack)
+ Notifies the merchant of a possible merchantrecipe being fulfilled or not.void
writeEntityToNBT(NBTTagCompound nbttagcompound)
+ (abstract) Protected helper method to write subclass entity data to NBT.-
Methods inherited from class net.minecraft.entity.EntityAgeable
addGrowth, func_175501_a, getGrowingAge, isChild, onGrowingAdult, onLivingUpdate, setGrowingAge, setScale, setScaleForAge, setSize
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Methods inherited from class net.minecraft.entity.EntityCreature
detachHome, func_142017_o, getBlockPathWeight, getCanSpawnHere, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedState
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Methods inherited from class net.minecraft.entity.EntityLiving
canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getDropItem, getEquipmentInSlot, getExperiencePoints, getHeldItem, getInventory, getLeashed, getLeashedToEntity, getMaxFallHeight, getMaxSpawnedInChunk, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, playLivingSound, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionState
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Methods inherited from class net.minecraft.entity.EntityLivingBase
addPotionEffect, addRandomDrop, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, attackEntityFrom, canBeCollidedWith, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSoundString, getHealth, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, handleJumpLava, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, loadPluginData, makePluginData, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, onUpdate, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden
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Methods inherited from class net.minecraft.entity.Entity
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canTriggerWalking, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fromNBT, func_181012_aH, func_181014_aG, func_181015_d, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, spawnRunningParticles, toNBT, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptional
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Methods inherited from class net.zxmushroom63.plugins.BaseData
execFuncBaseData, execFuncObject, execFuncString, getBaseData, getBaseDataArr, getBoolean, getBooleanArr, getByte, getByteArr, getChar, getCharArr, getDouble, getDoubleArr, getFloat, getFloatArr, getInt, getIntArr, getObject, getObjectArr, getShort, getShortArr, getString, getStringArr, has, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, setCallbackBoolean, setCallbackBooleanArr, setCallbackBooleanArrWithDataArg, setCallbackBooleanWithDataArg, setCallbackDouble, setCallbackDoubleArr, setCallbackDoubleArrWithDataArg, setCallbackDoubleWithDataArg, setCallbackFloat, setCallbackFloatArr, setCallbackFloatArrWithDataArg, setCallbackFloatWithDataArg, setCallbackInt, setCallbackIntArr, setCallbackIntArrWithDataArg, setCallbackIntWithDataArg, setCallbackObject, setCallbackObjectArr, setCallbackObjectArrWithDataArg, setCallbackObjectWithDataArg, setCallbackString, setCallbackStringArr, setCallbackStringArrWithDataArg, setCallbackStringWithDataArg, setCallbackVoid, setCallbackVoidWithDataArg, setNull
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Method Detail
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bootstrap
public static void bootstrap()
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applyEntityAttributes
protected void applyEntityAttributes()
- Overrides:
applyEntityAttributes
in classEntityLiving
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interact
public boolean interact(EntityPlayer entityplayer)
+ Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.- Overrides:
interact
in classEntityAgeable
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entityInit
protected void entityInit()
- Overrides:
entityInit
in classEntityAgeable
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writeEntityToNBT
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
+ (abstract) Protected helper method to write subclass entity data to NBT.- Overrides:
writeEntityToNBT
in classEntityAgeable
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readEntityFromNBT
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
+ (abstract) Protected helper method to read subclass entity data from NBT.- Overrides:
readEntityFromNBT
in classEntityAgeable
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canDespawn
protected boolean canDespawn()
+ Determines if an entity can be despawned, used on idle far away entities- Overrides:
canDespawn
in classEntityLiving
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getLivingSound
protected java.lang.String getLivingSound()
+ Returns the sound this mob makes while it's alive.- Overrides:
getLivingSound
in classEntityLiving
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getHurtSound
protected java.lang.String getHurtSound()
+ Returns the sound this mob makes when it is hurt.- Overrides:
getHurtSound
in classEntityLivingBase
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getDeathSound
protected java.lang.String getDeathSound()
+ Returns the sound this mob makes on death.- Overrides:
getDeathSound
in classEntityLivingBase
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setProfession
public void setProfession(int professionId)
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getProfession
public int getProfession()
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isMating
public boolean isMating()
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setMating
public void setMating(boolean mating)
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setPlaying
public void setPlaying(boolean playing)
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isPlaying
public boolean isPlaying()
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setCustomer
public void setCustomer(EntityPlayer entityplayer)
- Specified by:
setCustomer
in interfaceIMerchant
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getCustomer
public EntityPlayer getCustomer()
- Specified by:
getCustomer
in interfaceIMerchant
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isTrading
public boolean isTrading()
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getIsWillingToMate
public boolean getIsWillingToMate(boolean updateFirst)
+ Returns current or updated value ofisWillingToMate
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setIsWillingToMate
public void setIsWillingToMate(boolean willingToTrade)
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useRecipe
public void useRecipe(MerchantRecipe merchantrecipe)
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verifySellingItem
public void verifySellingItem(ItemStack itemstack)
+ Notifies the merchant of a possible merchantrecipe being fulfilled or not. Usually, this is just a sound byte being played depending if the suggested itemstack is not null.- Specified by:
verifySellingItem
in interfaceIMerchant
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getRecipes
public MerchantRecipeList getRecipes(EntityPlayer var1)
- Specified by:
getRecipes
in interfaceIMerchant
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setRecipes
public void setRecipes(MerchantRecipeList var1)
- Specified by:
setRecipes
in interfaceIMerchant
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getDisplayName
public IChatComponent getDisplayName()
+ Get the formatted ChatComponent that will be used for the sender's username in chat- Specified by:
getDisplayName
in interfaceIMerchant
- Overrides:
getDisplayName
in classEntity
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getEyeHeight
public float getEyeHeight()
- Overrides:
getEyeHeight
in classEntity
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handleStatusUpdate
public void handleStatusUpdate(byte b0)
- Overrides:
handleStatusUpdate
in classEntityLiving
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onInitialSpawn
public IEntityLivingData onInitialSpawn(DifficultyInstance difficultyinstance, IEntityLivingData ientitylivingdata)
+ Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt. Mainly used for initializing attributes and inventory- Overrides:
onInitialSpawn
in classEntityLiving
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setLookingForHome
public void setLookingForHome()
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createChild
public EntityVillager createChild(EntityAgeable var1)
- Specified by:
createChild
in classEntityAgeable
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allowLeashing
public boolean allowLeashing()
- Overrides:
allowLeashing
in classEntityLiving
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onStruckByLightning
public void onStruckByLightning(EntityLightningBolt var1)
+ Called when a lightning bolt hits the entity.- Overrides:
onStruckByLightning
in classEntity
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getVillagerInventory
public InventoryBasic getVillagerInventory()
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updateEquipmentIfNeeded
protected void updateEquipmentIfNeeded(EntityItem entityitem)
+ Tests if this entity should pickup a weapon or an armor. Entity drops current weapon or armor if the new one is better.- Overrides:
updateEquipmentIfNeeded
in classEntityLiving
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func_175553_cp
public boolean func_175553_cp()
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canAbondonItems
public boolean canAbondonItems()
+ Used byEntityAIVillagerInteract
to check if the villager can give some items from an inventory to another villager.
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func_175557_cr
public boolean func_175557_cr()
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isFarmItemInInventory
public boolean isFarmItemInInventory()
+ Returns true if villager has seeds, potatoes or carrots in inventory
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replaceItemInInventory
public boolean replaceItemInInventory(int i, ItemStack itemstack)
- Overrides:
replaceItemInInventory
in classEntityLiving
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