Class EntityRabbit

  • All Implemented Interfaces:
    IAnimals, org.teavm.jso.JSObject

    public class EntityRabbit
    extends EntityAnimal
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • EntityRabbit

        public EntityRabbit​(World worldIn)
    • Method Detail

      • setMoveType

        public void setMoveType​(net.minecraft.entity.passive.EntityRabbit.EnumMoveType type)
      • func_175521_o

        public float func_175521_o​(float parFloat1)
      • setJumping

        public void setJumping​(boolean jump,
                               net.minecraft.entity.passive.EntityRabbit.EnumMoveType moveTypeIn)
      • doMovementAction

        public void doMovementAction​(net.minecraft.entity.passive.EntityRabbit.EnumMoveType movetype)
      • func_175523_cj

        public boolean func_175523_cj()
      • spawnRunningParticles

        public void spawnRunningParticles()
        + Attempts to create sprinting particles if the entity is sprinting and not in water.
        Overrides:
        spawnRunningParticles in class Entity
      • onLivingUpdate

        public void onLivingUpdate()
        + Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
        Overrides:
        onLivingUpdate in class EntityAnimal
      • writeEntityToNBT

        public void writeEntityToNBT​(NBTTagCompound nbttagcompound)
        + (abstract) Protected helper method to write subclass entity data to NBT.
        Overrides:
        writeEntityToNBT in class EntityAnimal
      • readEntityFromNBT

        public void readEntityFromNBT​(NBTTagCompound nbttagcompound)
        + (abstract) Protected helper method to read subclass entity data from NBT.
        Overrides:
        readEntityFromNBT in class EntityAnimal
      • getJumpingSound

        protected java.lang.String getJumpingSound()
      • getLivingSound

        protected java.lang.String getLivingSound()
        + Returns the sound this mob makes while it's alive.
        Overrides:
        getLivingSound in class EntityLiving
      • getHurtSound

        protected java.lang.String getHurtSound()
        + Returns the sound this mob makes when it is hurt.
        Overrides:
        getHurtSound in class EntityLivingBase
      • getDeathSound

        protected java.lang.String getDeathSound()
        + Returns the sound this mob makes on death.
        Overrides:
        getDeathSound in class EntityLivingBase
      • getTotalArmorValue

        public int getTotalArmorValue()
        + Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
        Overrides:
        getTotalArmorValue in class EntityLivingBase
      • addRandomDrop

        protected void addRandomDrop()
        + Causes this Entity to drop a random item.
        Overrides:
        addRandomDrop in class EntityLivingBase
      • dropFewItems

        protected void dropFewItems​(boolean var1,
                                    int i)
        + Drop 0-2 items of this living's type
        Overrides:
        dropFewItems in class EntityLiving
      • isBreedingItem

        public boolean isBreedingItem​(ItemStack itemstack)
        + Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
        Overrides:
        isBreedingItem in class EntityAnimal
      • getRabbitType

        public int getRabbitType()
      • setRabbitType

        public void setRabbitType​(int rabbitTypeId)
      • onInitialSpawn

        public IEntityLivingData onInitialSpawn​(DifficultyInstance difficultyinstance,
                                                IEntityLivingData ientitylivingdata)
        + Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt. Mainly used for initializing attributes and inventory
        Overrides:
        onInitialSpawn in class EntityLiving
      • getMoveTypeDuration

        protected int getMoveTypeDuration()
        + Returns duration of the current move type
      • createEatingParticles

        protected void createEatingParticles()