Interface LayerRenderer<E extends EntityLivingBase>

    • Method Detail

      • doRenderLayer

        void doRenderLayer​(E var1,
                           float var2,
                           float var3,
                           float var4,
                           float var5,
                           float var6,
                           float var7,
                           float var8)
      • shouldCombineTextures

        boolean shouldCombineTextures()