Class ArmorStandRenderer
- java.lang.Object
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- net.minecraft.client.renderer.entity.Render<T>
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- net.minecraft.client.renderer.entity.RendererLivingEntity<EntityArmorStand>
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- net.minecraft.client.renderer.entity.ArmorStandRenderer
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public class ArmorStandRenderer extends RendererLivingEntity<EntityArmorStand>
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
Fields Modifier and Type Field Description static ResourceLocation
TEXTURE_ARMOR_STAND
+ A constant instance of the armor stand texture, wrapped inside a ResourceLocation wrapper.-
Fields inherited from class net.minecraft.client.renderer.entity.RendererLivingEntity
brightnessBuffer, layerRenderers, mainModel, renderOutlines
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Fields inherited from class net.minecraft.client.renderer.entity.Render
renderManager, shadowOpaque, shadowSize
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Constructor Summary
Constructors Constructor Description ArmorStandRenderer(RenderManager parRenderManager)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected boolean
canRenderName(EntityArmorStand entityarmorstand)
protected ResourceLocation
getEntityTexture(EntityArmorStand var1)
+ Returns the location of an entity's texture.ModelArmorStand
getMainModel()
protected void
rotateCorpse(EntityArmorStand var1, float var2, float f, float var4)
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Methods inherited from class net.minecraft.client.renderer.entity.RendererLivingEntity
addLayer, doRender, getColorMultiplier, getDeathMaxRotation, getSwingProgress, handleRotationFloat, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
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Methods inherited from class net.minecraft.client.renderer.entity.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabel, shouldRender
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Field Detail
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TEXTURE_ARMOR_STAND
public static final ResourceLocation TEXTURE_ARMOR_STAND
+ A constant instance of the armor stand texture, wrapped inside a ResourceLocation wrapper.
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Constructor Detail
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ArmorStandRenderer
public ArmorStandRenderer(RenderManager parRenderManager)
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Method Detail
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getEntityTexture
protected ResourceLocation getEntityTexture(EntityArmorStand var1)
+ Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexture
in classRender<EntityArmorStand>
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getMainModel
public ModelArmorStand getMainModel()
- Overrides:
getMainModel
in classRendererLivingEntity<EntityArmorStand>
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rotateCorpse
protected void rotateCorpse(EntityArmorStand var1, float var2, float f, float var4)
- Overrides:
rotateCorpse
in classRendererLivingEntity<EntityArmorStand>
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canRenderName
protected boolean canRenderName(EntityArmorStand entityarmorstand)
- Overrides:
canRenderName
in classRendererLivingEntity<EntityArmorStand>
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