Class RenderManager


  • public class RenderManager
    extends java.lang.Object
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Field Detail

      • worldObj

        public World worldObj
      • livingPlayer

        public Entity livingPlayer
      • pointedEntity

        public Entity pointedEntity
      • playerViewY

        public float playerViewY
      • playerViewX

        public float playerViewX
      • viewerPosX

        public double viewerPosX
      • viewerPosY

        public double viewerPosY
      • viewerPosZ

        public double viewerPosZ
    • Method Detail

      • setRenderPosition

        public void setRenderPosition​(double renderPosXIn,
                                      double renderPosYIn,
                                      double renderPosZIn)
      • getEntityClassRenderObject

        public <T extends EntityRender<T> getEntityClassRenderObject​(java.lang.Class<? extends Entity> parClass1)
      • getEntityRenderObject

        public <T extends EntityRender getEntityRenderObject​(Entity entityIn)
      • setPlayerViewY

        public void setPlayerViewY​(float playerViewYIn)
      • isRenderShadow

        public boolean isRenderShadow()
      • setRenderShadow

        public void setRenderShadow​(boolean renderShadowIn)
      • setDebugBoundingBox

        public void setDebugBoundingBox​(boolean debugBoundingBoxIn)
      • isDebugBoundingBox

        public boolean isDebugBoundingBox()
      • renderEntitySimple

        public boolean renderEntitySimple​(Entity entityIn,
                                          float partialTicks)
      • shouldRender

        public boolean shouldRender​(Entity entityIn,
                                    ICamera camera,
                                    double camX,
                                    double camY,
                                    double camZ)
      • renderEntityStatic

        public boolean renderEntityStatic​(Entity entity,
                                          float partialTicks,
                                          boolean parFlag)
      • renderWitherSkull

        public void renderWitherSkull​(Entity entityIn,
                                      float partialTicks)
      • renderEntityWithPosYaw

        public boolean renderEntityWithPosYaw​(Entity entityIn,
                                              double x,
                                              double y,
                                              double z,
                                              float entityYaw,
                                              float partialTicks)
      • doRenderEntity

        public boolean doRenderEntity​(Entity entity,
                                      double x,
                                      double y,
                                      double z,
                                      float entityYaw,
                                      float partialTicks,
                                      boolean parFlag)
      • set

        public void set​(World worldIn)
        + World sets this RenderManager's worldObj to the world provided
      • getDistanceToCamera

        public double getDistanceToCamera​(double parDouble1,
                                          double parDouble2,
                                          double parDouble3)
      • getFontRenderer

        public FontRenderer getFontRenderer()
        + Returns the font renderer
      • setRenderOutlines

        public void setRenderOutlines​(boolean renderOutlinesIn)