Class CompiledChunk
- java.lang.Object
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- net.minecraft.client.renderer.chunk.CompiledChunk
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public class CompiledChunk extends java.lang.Object
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
Fields Modifier and Type Field Description static CompiledChunk
DUMMY
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Constructor Summary
Constructors Constructor Description CompiledChunk()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addTileEntity(TileEntity tileEntityIn)
WorldRenderer.State
getState()
java.util.List<TileEntity>
getTileEntities()
boolean
isEmpty()
boolean
isLayerEmpty(EnumWorldBlockLayer layer)
boolean
isLayerStarted(EnumWorldBlockLayer layer)
boolean
isVisible(EnumFacing enumfacing, EnumFacing enumfacing1)
void
setLayerStarted(EnumWorldBlockLayer enumworldblocklayer)
protected void
setLayerUsed(EnumWorldBlockLayer enumworldblocklayer)
void
setState(WorldRenderer.State stateIn)
void
setVisibility(SetVisibility visibility)
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Field Detail
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DUMMY
public static final CompiledChunk DUMMY
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Method Detail
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isEmpty
public boolean isEmpty()
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setLayerUsed
protected void setLayerUsed(EnumWorldBlockLayer enumworldblocklayer)
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isLayerEmpty
public boolean isLayerEmpty(EnumWorldBlockLayer layer)
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setLayerStarted
public void setLayerStarted(EnumWorldBlockLayer enumworldblocklayer)
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isLayerStarted
public boolean isLayerStarted(EnumWorldBlockLayer layer)
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getTileEntities
public java.util.List<TileEntity> getTileEntities()
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addTileEntity
public void addTileEntity(TileEntity tileEntityIn)
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isVisible
public boolean isVisible(EnumFacing enumfacing, EnumFacing enumfacing1)
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setVisibility
public void setVisibility(SetVisibility visibility)
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getState
public WorldRenderer.State getState()
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setState
public void setState(WorldRenderer.State stateIn)
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