Package net.minecraft.client.renderer
Class Tessellator
- java.lang.Object
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- net.minecraft.client.renderer.Tessellator
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public class Tessellator extends java.lang.Object
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
Fields Modifier and Type Field Description static int
GL_LINE_LOOP
static int
GL_LINE_STRIP
static int
GL_LINES
static int
GL_QUADS
static int
GL_TRIANGLE_FAN
static int
GL_TRIANGLE_STRIP
static int
GL_TRIANGLES
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Constructor Summary
Constructors Constructor Description Tessellator(int bufferSize)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description void
draw()
+ Draws the data set up in this tessellator and resets the state to prepare for new drawing.static Tessellator
getInstance()
WorldRenderer
getWorldRenderer()
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Field Detail
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GL_TRIANGLES
public static final int GL_TRIANGLES
- See Also:
- Constant Field Values
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GL_TRIANGLE_STRIP
public static final int GL_TRIANGLE_STRIP
- See Also:
- Constant Field Values
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GL_TRIANGLE_FAN
public static final int GL_TRIANGLE_FAN
- See Also:
- Constant Field Values
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GL_QUADS
public static final int GL_QUADS
- See Also:
- Constant Field Values
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GL_LINES
public static final int GL_LINES
- See Also:
- Constant Field Values
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GL_LINE_STRIP
public static final int GL_LINE_STRIP
- See Also:
- Constant Field Values
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GL_LINE_LOOP
public static final int GL_LINE_LOOP
- See Also:
- Constant Field Values
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Method Detail
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getInstance
public static Tessellator getInstance()
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draw
public void draw()
+ Draws the data set up in this tessellator and resets the state to prepare for new drawing.
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getWorldRenderer
public WorldRenderer getWorldRenderer()
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