Package net.minecraft.client.renderer
Class BlockRendererDispatcher
- java.lang.Object
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- net.minecraft.client.renderer.BlockRendererDispatcher
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- All Implemented Interfaces:
IResourceManagerReloadListener
public class BlockRendererDispatcher extends java.lang.Object implements IResourceManagerReloadListener
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Constructor Summary
Constructors Constructor Description BlockRendererDispatcher(BlockModelShapes blockModelShapesIn, GameSettings gameSettingsIn)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description BlockModelRenderer
getBlockModelRenderer()
BlockModelShapes
getBlockModelShapes()
IBakedModel
getModelFromBlockState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
boolean
isRenderTypeChest(Block parBlock, int parInt1)
void
onResourceManagerReload(IResourceManager var1)
boolean
renderBlock(IBlockState state, BlockPos pos, IBlockAccess blockAccess, WorldRenderer worldRendererIn)
void
renderBlockBrightness(IBlockState state, float brightness)
void
renderBlockDamage(IBlockState state, BlockPos pos, EaglerTextureAtlasSprite texture, IBlockAccess blockAccess)
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Constructor Detail
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BlockRendererDispatcher
public BlockRendererDispatcher(BlockModelShapes blockModelShapesIn, GameSettings gameSettingsIn)
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Method Detail
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getBlockModelShapes
public BlockModelShapes getBlockModelShapes()
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renderBlockDamage
public void renderBlockDamage(IBlockState state, BlockPos pos, EaglerTextureAtlasSprite texture, IBlockAccess blockAccess)
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renderBlock
public boolean renderBlock(IBlockState state, BlockPos pos, IBlockAccess blockAccess, WorldRenderer worldRendererIn)
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getBlockModelRenderer
public BlockModelRenderer getBlockModelRenderer()
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getModelFromBlockState
public IBakedModel getModelFromBlockState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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renderBlockBrightness
public void renderBlockBrightness(IBlockState state, float brightness)
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isRenderTypeChest
public boolean isRenderTypeChest(Block parBlock, int parInt1)
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onResourceManagerReload
public void onResourceManagerReload(IResourceManager var1)
- Specified by:
onResourceManagerReload
in interfaceIResourceManagerReloadListener
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