Class GuiConnecting

  • All Implemented Interfaces:
    GuiYesNoCallback

    public class GuiConnecting
    extends GuiScreen
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • GuiConnecting

        public GuiConnecting​(GuiScreen parGuiScreen,
                             Minecraft mcIn,
                             ServerData parServerData,
                             java.lang.String password,
                             boolean allowPlaintext)
      • GuiConnecting

        public GuiConnecting​(GuiScreen parGuiScreen,
                             Minecraft mcIn,
                             java.lang.String hostName,
                             int port)
      • GuiConnecting

        public GuiConnecting​(GuiScreen parGuiScreen,
                             Minecraft mcIn,
                             java.lang.String hostName,
                             int port,
                             boolean allowPlaintext)
      • GuiConnecting

        public GuiConnecting​(GuiScreen parGuiScreen,
                             Minecraft mcIn,
                             java.lang.String hostName,
                             int port,
                             java.lang.String password)
      • GuiConnecting

        public GuiConnecting​(GuiScreen parGuiScreen,
                             Minecraft mcIn,
                             java.lang.String hostName,
                             int port,
                             java.lang.String password,
                             boolean allowPlaintext)
      • GuiConnecting

        public GuiConnecting​(GuiConnecting previous,
                             java.lang.String password)
      • GuiConnecting

        public GuiConnecting​(GuiConnecting previous,
                             java.lang.String password,
                             boolean allowPlaintext)
    • Method Detail

      • updateScreen

        public void updateScreen()
        + Called from the main game loop to update the screen.
        Overrides:
        updateScreen in class GuiScreen
      • keyTyped

        protected void keyTyped​(char parChar1,
                                int parInt1)
        + Fired when a key is typed (except F11 which toggles full screen). This is the equivalent of KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)
        Overrides:
        keyTyped in class GuiScreen
      • initGui

        public void initGui()
        + Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the window resizes, the buttonList is cleared beforehand.
        Overrides:
        initGui in class GuiScreen
      • actionPerformed

        protected void actionPerformed​(GuiButton parGuiButton)
        + Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
        Overrides:
        actionPerformed in class GuiScreen
      • drawScreen

        public void drawScreen​(int i,
                               int j,
                               float f)
        + Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
        Overrides:
        drawScreen in class GuiScreen