Class GuiPlayerTabOverlay


  • public class GuiPlayerTabOverlay
    extends Gui
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • GuiPlayerTabOverlay

        public GuiPlayerTabOverlay​(Minecraft mcIn,
                                   GuiIngame guiIngameIn)
    • Method Detail

      • getPlayerName

        public java.lang.String getPlayerName​(NetworkPlayerInfo networkPlayerInfoIn)
        + Returns the name that should be renderd for the player supplied
      • updatePlayerList

        public void updatePlayerList​(boolean willBeRendered)
        + Called by GuiIngame to update the information stored in the playerlist, does not actually render the list, however.
      • renderPlayerlist

        public void renderPlayerlist​(int width,
                                     Scoreboard scoreboardIn,
                                     ScoreObjective scoreObjectiveIn)
        + Renders the playerlist, its background, headers and footers.
      • drawPing

        protected void drawPing​(int networkPlayerInfoIn,
                                int parInt2,
                                int parInt3,
                                NetworkPlayerInfo parNetworkPlayerInfo)
      • func_181030_a

        public void func_181030_a()