Class NoiseGeneratorImproved


  • public class NoiseGeneratorImproved
    extends NoiseGenerator
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Field Summary

      Fields 
      Modifier and Type Field Description
      double xCoord  
      double yCoord  
      double zCoord  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      double func_76309_a​(int parInt1, double parDouble1, double parDouble2)  
      double grad​(int parInt1, double parDouble1, double parDouble2, double parDouble3)  
      double lerp​(double parDouble1, double parDouble2, double parDouble3)  
      void populateNoiseArray​(double[] parArrayOfDouble, double parDouble1, double parDouble2, double parDouble3, int parInt1, int parInt2, int parInt3, double parDouble4, double parDouble5, double parDouble6, double parDouble7)
      + pars: noiseArray , xOffset , yOffset , zOffset , xSize , ySize , zSize , xScale, yScale , zScale , noiseScale.
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • xCoord

        public double xCoord
      • yCoord

        public double yCoord
      • zCoord

        public double zCoord
    • Constructor Detail

      • NoiseGeneratorImproved

        public NoiseGeneratorImproved()
      • NoiseGeneratorImproved

        public NoiseGeneratorImproved​(EaglercraftRandom parRandom)
    • Method Detail

      • lerp

        public final double lerp​(double parDouble1,
                                 double parDouble2,
                                 double parDouble3)
      • func_76309_a

        public final double func_76309_a​(int parInt1,
                                         double parDouble1,
                                         double parDouble2)
      • grad

        public final double grad​(int parInt1,
                                 double parDouble1,
                                 double parDouble2,
                                 double parDouble3)
      • populateNoiseArray

        public void populateNoiseArray​(double[] parArrayOfDouble,
                                       double parDouble1,
                                       double parDouble2,
                                       double parDouble3,
                                       int parInt1,
                                       int parInt2,
                                       int parInt3,
                                       double parDouble4,
                                       double parDouble5,
                                       double parDouble6,
                                       double parDouble7)
        + pars: noiseArray , xOffset , yOffset , zOffset , xSize , ySize , zSize , xScale, yScale , zScale , noiseScale. noiseArray should be xSize*ySize*zSize in size