Class ItemSword

  • All Implemented Interfaces:
    org.teavm.jso.JSObject

    public class ItemSword
    extends Item
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Method Detail

      • getDamageVsEntity

        public float getDamageVsEntity()
        + Returns the amount of damage this item will deal. One heart of damage is equal to 2 damage points.
      • hitEntity

        public boolean hitEntity​(ItemStack itemstack,
                                 EntityLivingBase var2,
                                 EntityLivingBase entitylivingbase)
        + Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack.
        Overrides:
        hitEntity in class Item
      • isFull3D

        public boolean isFull3D()
        + Returns True is the item is renderer in full 3D when hold.
        Overrides:
        isFull3D in class Item
      • getItemUseAction

        public EnumAction getItemUseAction​(ItemStack var1)
        + returns the action that specifies what animation to play when the items is being used
        Overrides:
        getItemUseAction in class Item
      • getMaxItemUseDuration

        public int getMaxItemUseDuration​(ItemStack var1)
        + How long it takes to use or consume an item
        Overrides:
        getMaxItemUseDuration in class Item
      • onItemRightClick

        public ItemStack onItemRightClick​(ItemStack itemstack,
                                          World var2,
                                          EntityPlayer entityplayer)
        + Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
        Overrides:
        onItemRightClick in class Item
      • canHarvestBlock

        public boolean canHarvestBlock​(Block block)
        + Check whether this Item can harvest the given Block
        Overrides:
        canHarvestBlock in class Item
      • getItemEnchantability

        public int getItemEnchantability()
        + Return the enchantability factor of the item, most of the time is based on material.
        Overrides:
        getItemEnchantability in class Item
      • getToolMaterialName

        public java.lang.String getToolMaterialName()
        + Return the name for this tool's material.
      • getIsRepairable

        public boolean getIsRepairable​(ItemStack toRepair,
                                       ItemStack repair)
        + Return whether this item is repairable in an anvil.
        Overrides:
        getIsRepairable in class Item