Class ItemFishingRod

  • All Implemented Interfaces:
    org.teavm.jso.JSObject

    public class ItemFishingRod
    extends Item
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • ItemFishingRod

        public ItemFishingRod()
    • Method Detail

      • isFull3D

        public boolean isFull3D()
        + Returns True is the item is renderer in full 3D when hold.
        Overrides:
        isFull3D in class Item
      • shouldRotateAroundWhenRendering

        public boolean shouldRotateAroundWhenRendering()
        + Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
        Overrides:
        shouldRotateAroundWhenRendering in class Item
      • onItemRightClick

        public ItemStack onItemRightClick​(ItemStack itemstack,
                                          World world,
                                          EntityPlayer entityplayer)
        + Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
        Overrides:
        onItemRightClick in class Item
      • isItemTool

        public boolean isItemTool​(ItemStack itemstack)
        + Checks isDamagable and if it cannot be stacked
        Overrides:
        isItemTool in class Item
      • getItemEnchantability

        public int getItemEnchantability()
        + Return the enchantability factor of the item, most of the time is based on material.
        Overrides:
        getItemEnchantability in class Item