Class EntityFallingBlock

  • All Implemented Interfaces:
    org.teavm.jso.JSObject

    public class EntityFallingBlock
    extends Entity
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Field Detail

      • fallTime

        public int fallTime
      • shouldDropItem

        public boolean shouldDropItem
    • Constructor Detail

      • EntityFallingBlock

        public EntityFallingBlock​(World worldIn)
      • EntityFallingBlock

        public EntityFallingBlock​(World worldIn,
                                  double x,
                                  double y,
                                  double z,
                                  IBlockState fallingBlockState)
    • Method Detail

      • canTriggerWalking

        protected boolean canTriggerWalking()
        + returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
        Overrides:
        canTriggerWalking in class Entity
      • entityInit

        protected void entityInit()
        Specified by:
        entityInit in class Entity
      • canBeCollidedWith

        public boolean canBeCollidedWith()
        + Returns true if other Entities should be prevented from moving through this Entity.
        Overrides:
        canBeCollidedWith in class Entity
      • onUpdate

        public void onUpdate()
        + Called to update the entity's position/logic.
        Overrides:
        onUpdate in class Entity
      • fall

        public void fall​(float f,
                         float var2)
        Overrides:
        fall in class Entity
      • writeEntityToNBT

        protected void writeEntityToNBT​(NBTTagCompound nbttagcompound)
        + (abstract) Protected helper method to write subclass entity data to NBT.
        Specified by:
        writeEntityToNBT in class Entity
      • readEntityFromNBT

        protected void readEntityFromNBT​(NBTTagCompound nbttagcompound)
        + (abstract) Protected helper method to read subclass entity data from NBT.
        Specified by:
        readEntityFromNBT in class Entity
      • getWorldObj

        public World getWorldObj()
      • setHurtEntities

        public void setHurtEntities​(boolean parFlag)
      • canRenderOnFire

        public boolean canRenderOnFire()
        + Return whether this entity should be rendered as on fire.
        Overrides:
        canRenderOnFire in class Entity