Class BehaviorDefaultDispenseItem

  • All Implemented Interfaces:
    IBehaviorDispenseItem
    Direct Known Subclasses:
    BehaviorProjectileDispense

    public class BehaviorDefaultDispenseItem
    extends java.lang.Object
    implements IBehaviorDispenseItem
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • BehaviorDefaultDispenseItem

        public BehaviorDefaultDispenseItem()
    • Method Detail

      • dispenseStack

        protected ItemStack dispenseStack​(IBlockSource iblocksource,
                                          ItemStack itemstack)
        + Dispense the specified stack, play the dispense sound and spawn particles.
      • playDispenseSound

        protected void playDispenseSound​(IBlockSource iblocksource)
        + Play the dispense sound from the specified block.
      • spawnDispenseParticles

        protected void spawnDispenseParticles​(IBlockSource source,
                                              EnumFacing facingIn)
        + Order clients to display dispense particles from the specified block and facing.