Class PlayerSelector


  • public class PlayerSelector
    extends java.lang.Object
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Summary

      Constructors 
      Constructor Description
      PlayerSelector()  
    • Method Summary

      All Methods Static Methods Concrete Methods 
      Modifier and Type Method Description
      static int func_179650_a​(int parInt1)  
      static java.util.Map<java.lang.String,​java.lang.Integer> func_96560_a​(java.util.Map<java.lang.String,​java.lang.String> parMap)  
      static boolean hasArguments​(java.lang.String parString1)
      + Returns whether the given token has any arguments set.
      static <T extends Entity>
      java.util.List<T>
      matchEntities​(ICommandSender sender, java.lang.String token, java.lang.Class<? extends T> targetClass)  
      static IChatComponent matchEntitiesToChatComponent​(ICommandSender sender, java.lang.String token)  
      static boolean matchesMultiplePlayers​(java.lang.String parString1)
      + Returns whether the given pattern can match more than one player.
      static <T extends Entity>
      T
      matchOneEntity​(ICommandSender sender, java.lang.String token, java.lang.Class<? extends T> targetClass)  
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • PlayerSelector

        public PlayerSelector()
    • Method Detail

      • matchOneEntity

        public static <T extends Entity> T matchOneEntity​(ICommandSender sender,
                                                          java.lang.String token,
                                                          java.lang.Class<? extends T> targetClass)
      • matchEntitiesToChatComponent

        public static IChatComponent matchEntitiesToChatComponent​(ICommandSender sender,
                                                                  java.lang.String token)
      • matchEntities

        public static <T extends Entity> java.util.List<T> matchEntities​(ICommandSender sender,
                                                                         java.lang.String token,
                                                                         java.lang.Class<? extends T> targetClass)
      • func_179650_a

        public static int func_179650_a​(int parInt1)
      • func_96560_a

        public static java.util.Map<java.lang.String,​java.lang.Integer> func_96560_a​(java.util.Map<java.lang.String,​java.lang.String> parMap)
      • matchesMultiplePlayers

        public static boolean matchesMultiplePlayers​(java.lang.String parString1)
        + Returns whether the given pattern can match more than one player.
      • hasArguments

        public static boolean hasArguments​(java.lang.String parString1)
        + Returns whether the given token has any arguments set.