Class RenderHelper


  • public class RenderHelper
    extends java.lang.Object
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Summary

      Constructors 
      Constructor Description
      RenderHelper()  
    • Method Summary

      All Methods Static Methods Concrete Methods 
      Modifier and Type Method Description
      static void disableStandardItemLighting()
      + Disables the OpenGL lighting properties enabled by enableStandardItemLighting
      static void enableGUIStandardItemLighting()
      + Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
      static void enableStandardItemLighting()
      + Sets the OpenGL lighting properties to the values used when rendering blocks as items
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • RenderHelper

        public RenderHelper()
    • Method Detail

      • disableStandardItemLighting

        public static void disableStandardItemLighting()
        + Disables the OpenGL lighting properties enabled by enableStandardItemLighting
      • enableStandardItemLighting

        public static void enableStandardItemLighting()
        + Sets the OpenGL lighting properties to the values used when rendering blocks as items
      • enableGUIStandardItemLighting

        public static void enableGUIStandardItemLighting()
        + Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).