Class EntityRenderer

  • All Implemented Interfaces:
    IResourceManagerReloadListener

    public class EntityRenderer
    extends java.lang.Object
    implements IResourceManagerReloadListener
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Field Detail

      • anaglyphEnable

        public static boolean anaglyphEnable
      • anaglyphField

        public static int anaglyphField
    • Method Detail

      • isShaderActive

        public boolean isShaderActive()
      • func_181022_b

        public void func_181022_b()
      • switchUseShader

        public void switchUseShader()
      • loadEntityShader

        public void loadEntityShader​(Entity entityIn)
        + What shader to use when spectating this entity
      • activateNextShader

        public void activateNextShader()
      • updateRenderer

        public void updateRenderer()
        + Updates the entity renderer
      • updateShaderGroupSize

        public void updateShaderGroupSize​(int width,
                                          int height)
      • getMouseOver

        public void getMouseOver​(float partialTicks)
        + Finds what block or object the mouse is over at the specified partial tick time. Args: partialTickTime
      • disableLightmap

        public void disableLightmap()
      • enableLightmap

        public void enableLightmap()
      • func_181560_a

        public void func_181560_a​(float parFloat1,
                                  long parLong1)
      • renderStreamIndicator

        public void renderStreamIndicator​(float partialTicks)
      • renderWorld

        public void renderWorld​(float partialTicks,
                                long finishTimeNano)
      • renderRainSnow

        protected void renderRainSnow​(float partialTicks)
        + Render rain and snow
      • setupOverlayRendering

        public void setupOverlayRendering()
        + Setup orthogonal projection for rendering GUI screen overlays