Class EntityReddustFX

  • All Implemented Interfaces:
    org.teavm.jso.JSObject

    public class EntityReddustFX
    extends EntityFX
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • EntityReddustFX

        protected EntityReddustFX​(World worldIn,
                                  double xCoordIn,
                                  double yCoordIn,
                                  double zCoordIn,
                                  float parFloat1,
                                  float parFloat2,
                                  float parFloat3)
      • EntityReddustFX

        protected EntityReddustFX​(World worldIn,
                                  double xCoordIn,
                                  double yCoordIn,
                                  double zCoordIn,
                                  float parFloat1,
                                  float parFloat2,
                                  float parFloat3,
                                  float parFloat4)
    • Method Detail

      • renderParticle

        public void renderParticle​(WorldRenderer worldrenderer,
                                   Entity entity,
                                   float f,
                                   float f1,
                                   float f2,
                                   float f3,
                                   float f4,
                                   float f5)
        + Renders the particle
        Overrides:
        renderParticle in class EntityFX
      • onUpdate

        public void onUpdate()
        + Called to update the entity's position/logic.
        Overrides:
        onUpdate in class EntityFX