Class TexturedQuad


  • public class TexturedQuad
    extends java.lang.Object
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • TexturedQuad

        public TexturedQuad​(PositionTextureVertex[] vertices,
                            int texcoordU1,
                            int texcoordV1,
                            int texcoordU2,
                            int texcoordV2,
                            float textureWidth,
                            float textureHeight)
    • Method Detail

      • flipFace

        public void flipFace()
      • draw

        public void draw​(WorldRenderer renderer,
                         float scale)
        + Draw this primitve. This is typically called only once as the generated drawing instructions are saved by the renderer and reused later.