Class GuiStats
- java.lang.Object
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- net.minecraft.client.gui.Gui
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- net.minecraft.client.gui.GuiScreen
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- net.minecraft.client.gui.achievement.GuiStats
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- All Implemented Interfaces:
GuiYesNoCallback
,IProgressMeter
public class GuiStats extends GuiScreen implements IProgressMeter
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
Fields Modifier and Type Field Description protected GuiScreen
parentScreen
protected java.lang.String
screenTitle
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Fields inherited from class net.minecraft.client.gui.GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, showingCloseKey, width
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Fields inherited from class net.minecraft.client.gui.Gui
icons, optionsBackground, statIcons, zLevel
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Fields inherited from interface net.minecraft.client.gui.IProgressMeter
lanSearchStates
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Constructor Summary
Constructors Constructor Description GuiStats(GuiScreen parGuiScreen, StatFileWriter parStatFileWriter)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected void
actionPerformed(GuiButton parGuiButton)
+ Called by the controls from the buttonList when activated.void
createButtons()
boolean
doesGuiPauseGame()
+ Returns true if this GUI should pause the game when it is displayed in single-playervoid
doneLoading()
void
drawScreen(int i, int j, float f)
+ Draws the screen and all the components in it.void
func_175366_f()
void
handleMouseInput()
+ Handles mouse input.void
initGui()
+ Adds the buttons (and other controls) to the screen in question.-
Methods inherited from class net.minecraft.client.gui.GuiScreen
confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, getClipboardString, getCloseKey, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreen
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Methods inherited from class net.minecraft.client.gui.Gui
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
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Field Detail
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parentScreen
protected GuiScreen parentScreen
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screenTitle
protected java.lang.String screenTitle
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Constructor Detail
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GuiStats
public GuiStats(GuiScreen parGuiScreen, StatFileWriter parStatFileWriter)
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Method Detail
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initGui
public void initGui()
+ Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the window resizes, the buttonList is cleared beforehand.
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handleMouseInput
public void handleMouseInput() throws java.io.IOException
+ Handles mouse input.- Overrides:
handleMouseInput
in classGuiScreen
- Throws:
java.io.IOException
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func_175366_f
public void func_175366_f()
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createButtons
public void createButtons()
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actionPerformed
protected void actionPerformed(GuiButton parGuiButton)
+ Called by the controls from the buttonList when activated. (Mouse pressed for buttons)- Overrides:
actionPerformed
in classGuiScreen
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drawScreen
public void drawScreen(int i, int j, float f)
+ Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks- Overrides:
drawScreen
in classGuiScreen
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doneLoading
public void doneLoading()
- Specified by:
doneLoading
in interfaceIProgressMeter
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doesGuiPauseGame
public boolean doesGuiPauseGame()
+ Returns true if this GUI should pause the game when it is displayed in single-player- Overrides:
doesGuiPauseGame
in classGuiScreen
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