Package net.minecraft.client.audio
Class SoundRegistry
- java.lang.Object
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- net.minecraft.util.RegistrySimple<ResourceLocation,SoundEventAccessorComposite>
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- net.minecraft.client.audio.SoundRegistry
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- All Implemented Interfaces:
java.lang.Iterable<SoundEventAccessorComposite>
,IRegistry<ResourceLocation,SoundEventAccessorComposite>
public class SoundRegistry extends RegistrySimple<ResourceLocation,SoundEventAccessorComposite>
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Field Summary
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Fields inherited from class net.minecraft.util.RegistrySimple
registryObjects
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Constructor Summary
Constructors Constructor Description SoundRegistry()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
clearMap()
+ Reset the underlying sound map (Called on resource manager reload)protected java.util.Map<ResourceLocation,SoundEventAccessorComposite>
createUnderlyingMap()
void
registerSound(SoundEventAccessorComposite parSoundEventAccessorComposite)
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Methods inherited from class net.minecraft.util.RegistrySimple
containsKey, getKeys, getObject, iterator, putObject
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Method Detail
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createUnderlyingMap
protected java.util.Map<ResourceLocation,SoundEventAccessorComposite> createUnderlyingMap()
- Overrides:
createUnderlyingMap
in classRegistrySimple<ResourceLocation,SoundEventAccessorComposite>
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registerSound
public void registerSound(SoundEventAccessorComposite parSoundEventAccessorComposite)
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clearMap
public void clearMap()
+ Reset the underlying sound map (Called on resource manager reload)
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