Class MaterialLogic

  • All Implemented Interfaces:
    org.teavm.jso.JSObject

    public class MaterialLogic
    extends Material
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • MaterialLogic

        public MaterialLogic​(MapColor color)
    • Method Detail

      • isSolid

        public boolean isSolid()
        + Returns true if the block is a considered solid. This is true by default.
        Overrides:
        isSolid in class Material
      • blocksLight

        public boolean blocksLight()
        + Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
        Overrides:
        blocksLight in class Material
      • blocksMovement

        public boolean blocksMovement()
        + Returns if this material is considered solid or not
        Overrides:
        blocksMovement in class Material