Package net.minecraft.block
Class BlockTripWireHook
- java.lang.Object
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- net.zxmushroom63.plugins.BaseData
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- net.zxmushroom63.plugins.PluginData
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- net.minecraft.block.Block
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- net.minecraft.block.BlockTripWireHook
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- All Implemented Interfaces:
org.teavm.jso.JSObject
public class BlockTripWireHook extends Block
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.EnumOffsetType, Block.SoundType
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Nested classes/interfaces inherited from class net.zxmushroom63.plugins.BaseData
BaseData.BooleanCallback, BaseData.BooleanCallbackArr, BaseData.DataBooleanCallback, BaseData.DataBooleanCallbackArr, BaseData.DataDoubleCallback, BaseData.DataDoubleCallbackArr, BaseData.DataFloatCallback, BaseData.DataFloatCallbackArr, BaseData.DataIntCallback, BaseData.DataIntCallbackArr, BaseData.DataObjectCallback, BaseData.DataObjectCallbackArr, BaseData.DataStringCallback, BaseData.DataStringCallbackArr, BaseData.DataVoidCallback, BaseData.DoubleCallback, BaseData.DoubleCallbackArr, BaseData.FloatCallback, BaseData.FloatCallbackArr, BaseData.IntCallback, BaseData.IntCallbackArr, BaseData.ObjectCallback, BaseData.ObjectCallbackArr, BaseData.StringCallback, BaseData.StringCallbackArr, BaseData.VoidCallback
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Field Summary
Fields Modifier and Type Field Description static PropertyBool
ATTACHED
static PropertyDirection
FACING
static PropertyBool
POWERED
static PropertyBool
SUSPENDED
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Fields inherited from class net.minecraft.block.Block
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, enableStats, field_181083_K, forceRender, fullBlock, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, noRender, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
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Constructor Summary
Constructors Constructor Description BlockTripWireHook()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
breakBlock(World world, BlockPos blockpos, IBlockState iblockstate)
boolean
canPlaceBlockAt(World world, BlockPos blockpos)
boolean
canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing)
+ Check whether this Block can be placed on the given sideboolean
canProvidePower()
+ Can this block provide power.protected BlockState
createBlockState()
void
func_176260_a(World worldIn, BlockPos pos, IBlockState hookState, boolean parFlag, boolean parFlag2, int parInt1, IBlockState parIBlockState2)
IBlockState
getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos)
+ Get the actual Block state of this Block at the given position.EnumWorldBlockLayer
getBlockLayer()
AxisAlignedBB
getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3)
int
getMetaFromState(IBlockState iblockstate)
+ Convert the BlockState into the correct metadata valueIBlockState
getStateFromMeta(int i)
+ Convert the given metadata into a BlockState for this Blockint
getStrongPower(IBlockAccess var1, BlockPos var2, IBlockState iblockstate, EnumFacing enumfacing)
int
getWeakPower(IBlockAccess var1, BlockPos var2, IBlockState iblockstate, EnumFacing var4)
boolean
isFullCube()
boolean
isOpaqueCube()
+ Used to determine ambient occlusion and culling when rebuilding chunks for renderIBlockState
onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5, float var6, int var7, EntityLivingBase var8)
+ Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstatevoid
onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase var4, ItemStack var5)
+ Called by ItemBlocks after a block is set in the world, to allow post-place logicvoid
onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block)
+ Called when a neighboring block changes.void
randomTick(World var1, BlockPos var2, IBlockState var3, EaglercraftRandom var4)
+ Called randomly when setTickRandomly is set to true (used by e.g.void
setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos)
void
updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom var4)
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Methods inherited from class net.minecraft.block.Block
addCollisionBoxesToList, bootstrapStates, canCollideCheck, canDropFromExplosion, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getExplosionResistance, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isFullBlock, isNormalCube, isPassable, isReplaceable, isTranslucent, isVisuallyOpaque, loadPluginData, makePluginData, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, registerBlocks, requiresUpdates, setBlockBounds, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, spawnAsEntity, tickRate, toString
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Methods inherited from class net.zxmushroom63.plugins.BaseData
execFuncBaseData, execFuncObject, execFuncString, getBaseData, getBaseDataArr, getBoolean, getBooleanArr, getByte, getByteArr, getChar, getCharArr, getDouble, getDoubleArr, getFloat, getFloatArr, getInt, getIntArr, getObject, getObjectArr, getShort, getShortArr, getString, getStringArr, has, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, setCallbackBoolean, setCallbackBooleanArr, setCallbackBooleanArrWithDataArg, setCallbackBooleanWithDataArg, setCallbackDouble, setCallbackDoubleArr, setCallbackDoubleArrWithDataArg, setCallbackDoubleWithDataArg, setCallbackFloat, setCallbackFloatArr, setCallbackFloatArrWithDataArg, setCallbackFloatWithDataArg, setCallbackInt, setCallbackIntArr, setCallbackIntArrWithDataArg, setCallbackIntWithDataArg, setCallbackObject, setCallbackObjectArr, setCallbackObjectArrWithDataArg, setCallbackObjectWithDataArg, setCallbackString, setCallbackStringArr, setCallbackStringArrWithDataArg, setCallbackStringWithDataArg, setCallbackVoid, setCallbackVoidWithDataArg, setNull
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Field Detail
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FACING
public static final PropertyDirection FACING
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POWERED
public static final PropertyBool POWERED
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ATTACHED
public static final PropertyBool ATTACHED
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SUSPENDED
public static final PropertyBool SUSPENDED
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Method Detail
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getActualState
public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos)
+ Get the actual Block state of this Block at the given position. This applies properties not visible in the metadata, such as fence connections.- Overrides:
getActualState
in classBlock
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getCollisionBoundingBox
public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3)
- Overrides:
getCollisionBoundingBox
in classBlock
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isOpaqueCube
public boolean isOpaqueCube()
+ Used to determine ambient occlusion and culling when rebuilding chunks for render- Overrides:
isOpaqueCube
in classBlock
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isFullCube
public boolean isFullCube()
- Overrides:
isFullCube
in classBlock
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canPlaceBlockOnSide
public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing)
+ Check whether this Block can be placed on the given side- Overrides:
canPlaceBlockOnSide
in classBlock
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canPlaceBlockAt
public boolean canPlaceBlockAt(World world, BlockPos blockpos)
- Overrides:
canPlaceBlockAt
in classBlock
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onBlockPlaced
public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5, float var6, int var7, EntityLivingBase var8)
+ Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate- Overrides:
onBlockPlaced
in classBlock
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onBlockPlacedBy
public void onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase var4, ItemStack var5)
+ Called by ItemBlocks after a block is set in the world, to allow post-place logic- Overrides:
onBlockPlacedBy
in classBlock
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onNeighborBlockChange
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block)
+ Called when a neighboring block changes.- Overrides:
onNeighborBlockChange
in classBlock
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func_176260_a
public void func_176260_a(World worldIn, BlockPos pos, IBlockState hookState, boolean parFlag, boolean parFlag2, int parInt1, IBlockState parIBlockState2)
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randomTick
public void randomTick(World var1, BlockPos var2, IBlockState var3, EaglercraftRandom var4)
+ Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)- Overrides:
randomTick
in classBlock
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updateTick
public void updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom var4)
- Overrides:
updateTick
in classBlock
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setBlockBoundsBasedOnState
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos)
- Overrides:
setBlockBoundsBasedOnState
in classBlock
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breakBlock
public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate)
- Overrides:
breakBlock
in classBlock
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getWeakPower
public int getWeakPower(IBlockAccess var1, BlockPos var2, IBlockState iblockstate, EnumFacing var4)
- Overrides:
getWeakPower
in classBlock
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getStrongPower
public int getStrongPower(IBlockAccess var1, BlockPos var2, IBlockState iblockstate, EnumFacing enumfacing)
- Overrides:
getStrongPower
in classBlock
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canProvidePower
public boolean canProvidePower()
+ Can this block provide power. Only wire currently seems to have this change based on its state.- Overrides:
canProvidePower
in classBlock
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getBlockLayer
public EnumWorldBlockLayer getBlockLayer()
- Overrides:
getBlockLayer
in classBlock
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getStateFromMeta
public IBlockState getStateFromMeta(int i)
+ Convert the given metadata into a BlockState for this Block- Overrides:
getStateFromMeta
in classBlock
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getMetaFromState
public int getMetaFromState(IBlockState iblockstate)
+ Convert the BlockState into the correct metadata value- Overrides:
getMetaFromState
in classBlock
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createBlockState
protected BlockState createBlockState()
- Overrides:
createBlockState
in classBlock
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