Class BlockSlime

  • All Implemented Interfaces:
    org.teavm.jso.JSObject

    public class BlockSlime
    extends BlockBreakable
    + This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Constructor Detail

      • BlockSlime

        public BlockSlime()
    • Method Detail

      • onFallenUpon

        public void onFallenUpon​(World world,
                                 BlockPos blockpos,
                                 Entity entity,
                                 float f)
        + Block's chance to react to a living entity falling on it.
        Overrides:
        onFallenUpon in class Block
      • onLanded

        public void onLanded​(World world,
                             Entity entity)
        + Called when an Entity lands on this Block. This method *must* update motionY because the entity will not do that on its own
        Overrides:
        onLanded in class Block
      • onEntityCollidedWithBlock

        public void onEntityCollidedWithBlock​(World world,
                                              BlockPos blockpos,
                                              Entity entity)
        + Triggered whenever an entity collides with this block (enters into the block)
        Overrides:
        onEntityCollidedWithBlock in class Block