Package net.minecraft.block
Class BlockPistonBase
- java.lang.Object
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- net.zxmushroom63.plugins.BaseData
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- net.zxmushroom63.plugins.PluginData
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- net.minecraft.block.Block
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- net.minecraft.block.BlockPistonBase
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- All Implemented Interfaces:
org.teavm.jso.JSObject
public class BlockPistonBase extends Block
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.EnumOffsetType, Block.SoundType
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Nested classes/interfaces inherited from class net.zxmushroom63.plugins.BaseData
BaseData.BooleanCallback, BaseData.BooleanCallbackArr, BaseData.DataBooleanCallback, BaseData.DataBooleanCallbackArr, BaseData.DataDoubleCallback, BaseData.DataDoubleCallbackArr, BaseData.DataFloatCallback, BaseData.DataFloatCallbackArr, BaseData.DataIntCallback, BaseData.DataIntCallbackArr, BaseData.DataObjectCallback, BaseData.DataObjectCallbackArr, BaseData.DataStringCallback, BaseData.DataStringCallbackArr, BaseData.DataVoidCallback, BaseData.DoubleCallback, BaseData.DoubleCallbackArr, BaseData.FloatCallback, BaseData.FloatCallbackArr, BaseData.IntCallback, BaseData.IntCallbackArr, BaseData.ObjectCallback, BaseData.ObjectCallbackArr, BaseData.StringCallback, BaseData.StringCallbackArr, BaseData.VoidCallback
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Field Summary
Fields Modifier and Type Field Description static PropertyBoolEXTENDEDstatic PropertyDirectionFACING-
Fields inherited from class net.minecraft.block.Block
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, enableStats, field_181083_K, forceRender, fullBlock, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, noRender, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
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Constructor Summary
Constructors Constructor Description BlockPistonBase(boolean isSticky)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description voidaddCollisionBoxesToList(World world, BlockPos blockpos, IBlockState iblockstate, AxisAlignedBB axisalignedbb, java.util.List<AxisAlignedBB> list, Entity entity)+ Add all collision boxes of this Block to the list that intersect with the given mask.static booleancanPush(Block blockIn, World worldIn, BlockPos pos, EnumFacing direction, boolean allowDestroy)protected BlockStatecreateBlockState()AxisAlignedBBgetCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate)static EnumFacinggetFacing(int meta)static EnumFacinggetFacingFromEntity(World worldIn, BlockPos clickedBlock, EntityLivingBase entityIn)intgetMetaFromState(IBlockState iblockstate)+ Convert the BlockState into the correct metadata valueIBlockStategetStateForEntityRender(IBlockState var1)+ Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, ...)IBlockStategetStateFromMeta(int i)+ Convert the given metadata into a BlockState for this BlockbooleanisFullCube()booleanisOpaqueCube()+ Used to determine ambient occlusion and culling when rebuilding chunks for renderbooleanonBlockEventReceived(World world, BlockPos blockpos, IBlockState iblockstate, int i, int j)+ Called on both Client and Server when World#addBlockEvent is calledIBlockStateonBlockPlaced(World world, BlockPos blockpos, EnumFacing var3, float var4, float var5, float var6, int var7, EntityLivingBase entitylivingbase)+ Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstatevoidonBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase entitylivingbase, ItemStack var5)+ Called by ItemBlocks after a block is set in the world, to allow post-place logicvoidsetBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos)voidsetBlockBoundsForItemRender()+ Sets the block's bounds for rendering it as an item-
Methods inherited from class net.minecraft.block.Block
bootstrapStates, breakBlock, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getActualState, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getExplosionResistance, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isFullBlock, isNormalCube, isPassable, isReplaceable, isTranslucent, isVisuallyOpaque, loadPluginData, makePluginData, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborBlockChange, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, registerBlocks, requiresUpdates, setBlockBounds, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick
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Methods inherited from class net.zxmushroom63.plugins.BaseData
execFuncBaseData, execFuncObject, execFuncString, getBaseData, getBaseDataArr, getBoolean, getBooleanArr, getByte, getByteArr, getChar, getCharArr, getDouble, getDoubleArr, getFloat, getFloatArr, getInt, getIntArr, getObject, getObjectArr, getShort, getShortArr, getString, getStringArr, has, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, setCallbackBoolean, setCallbackBooleanArr, setCallbackBooleanArrWithDataArg, setCallbackBooleanWithDataArg, setCallbackDouble, setCallbackDoubleArr, setCallbackDoubleArrWithDataArg, setCallbackDoubleWithDataArg, setCallbackFloat, setCallbackFloatArr, setCallbackFloatArrWithDataArg, setCallbackFloatWithDataArg, setCallbackInt, setCallbackIntArr, setCallbackIntArrWithDataArg, setCallbackIntWithDataArg, setCallbackObject, setCallbackObjectArr, setCallbackObjectArrWithDataArg, setCallbackObjectWithDataArg, setCallbackString, setCallbackStringArr, setCallbackStringArrWithDataArg, setCallbackStringWithDataArg, setCallbackVoid, setCallbackVoidWithDataArg, setNull
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Field Detail
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FACING
public static final PropertyDirection FACING
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EXTENDED
public static final PropertyBool EXTENDED
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Method Detail
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isOpaqueCube
public boolean isOpaqueCube()
+ Used to determine ambient occlusion and culling when rebuilding chunks for render- Overrides:
isOpaqueCubein classBlock
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onBlockPlacedBy
public void onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase entitylivingbase, ItemStack var5)
+ Called by ItemBlocks after a block is set in the world, to allow post-place logic- Overrides:
onBlockPlacedByin classBlock
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onBlockPlaced
public IBlockState onBlockPlaced(World world, BlockPos blockpos, EnumFacing var3, float var4, float var5, float var6, int var7, EntityLivingBase entitylivingbase)
+ Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate- Overrides:
onBlockPlacedin classBlock
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onBlockEventReceived
public boolean onBlockEventReceived(World world, BlockPos blockpos, IBlockState iblockstate, int i, int j)
+ Called on both Client and Server when World#addBlockEvent is called- Overrides:
onBlockEventReceivedin classBlock
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setBlockBoundsBasedOnState
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos)
- Overrides:
setBlockBoundsBasedOnStatein classBlock
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setBlockBoundsForItemRender
public void setBlockBoundsForItemRender()
+ Sets the block's bounds for rendering it as an item- Overrides:
setBlockBoundsForItemRenderin classBlock
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addCollisionBoxesToList
public void addCollisionBoxesToList(World world, BlockPos blockpos, IBlockState iblockstate, AxisAlignedBB axisalignedbb, java.util.List<AxisAlignedBB> list, Entity entity)
+ Add all collision boxes of this Block to the list that intersect with the given mask.- Overrides:
addCollisionBoxesToListin classBlock
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getCollisionBoundingBox
public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate)
- Overrides:
getCollisionBoundingBoxin classBlock
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isFullCube
public boolean isFullCube()
- Overrides:
isFullCubein classBlock
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getFacing
public static EnumFacing getFacing(int meta)
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getFacingFromEntity
public static EnumFacing getFacingFromEntity(World worldIn, BlockPos clickedBlock, EntityLivingBase entityIn)
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canPush
public static boolean canPush(Block blockIn, World worldIn, BlockPos pos, EnumFacing direction, boolean allowDestroy)
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getStateForEntityRender
public IBlockState getStateForEntityRender(IBlockState var1)
+ Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, ...)- Overrides:
getStateForEntityRenderin classBlock
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getStateFromMeta
public IBlockState getStateFromMeta(int i)
+ Convert the given metadata into a BlockState for this Block- Overrides:
getStateFromMetain classBlock
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getMetaFromState
public int getMetaFromState(IBlockState iblockstate)
+ Convert the BlockState into the correct metadata value- Overrides:
getMetaFromStatein classBlock
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createBlockState
protected BlockState createBlockState()
- Overrides:
createBlockStatein classBlock
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