Package net.minecraft.block
Class BlockChest
- java.lang.Object
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- net.zxmushroom63.plugins.BaseData
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- net.zxmushroom63.plugins.PluginData
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- net.minecraft.block.Block
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- net.minecraft.block.BlockContainer
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- net.minecraft.block.BlockChest
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- All Implemented Interfaces:
ITileEntityProvider
,org.teavm.jso.JSObject
public class BlockChest extends BlockContainer
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.EnumOffsetType, Block.SoundType
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Nested classes/interfaces inherited from class net.zxmushroom63.plugins.BaseData
BaseData.BooleanCallback, BaseData.BooleanCallbackArr, BaseData.DataBooleanCallback, BaseData.DataBooleanCallbackArr, BaseData.DataDoubleCallback, BaseData.DataDoubleCallbackArr, BaseData.DataFloatCallback, BaseData.DataFloatCallbackArr, BaseData.DataIntCallback, BaseData.DataIntCallbackArr, BaseData.DataObjectCallback, BaseData.DataObjectCallbackArr, BaseData.DataStringCallback, BaseData.DataStringCallbackArr, BaseData.DataVoidCallback, BaseData.DoubleCallback, BaseData.DoubleCallbackArr, BaseData.FloatCallback, BaseData.FloatCallbackArr, BaseData.IntCallback, BaseData.IntCallbackArr, BaseData.ObjectCallback, BaseData.ObjectCallbackArr, BaseData.StringCallback, BaseData.StringCallbackArr, BaseData.VoidCallback
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Field Summary
Fields Modifier and Type Field Description int
chestType
static PropertyDirection
FACING
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Fields inherited from class net.minecraft.block.Block
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, enableStats, field_181083_K, forceRender, fullBlock, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, noRender, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
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Constructor Summary
Constructors Modifier Constructor Description protected
BlockChest(int type)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
breakBlock(World world, BlockPos blockpos, IBlockState iblockstate)
boolean
canPlaceBlockAt(World world, BlockPos blockpos)
boolean
canProvidePower()
+ Can this block provide power.IBlockState
checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
IBlockState
correctFacing(World worldIn, BlockPos pos, IBlockState state)
protected BlockState
createBlockState()
TileEntity
createNewTileEntity(World var1, int var2)
+ Returns a new instance of a block's tile entity class.int
getComparatorInputOverride(World world, BlockPos blockpos)
ILockableContainer
getLockableContainer(World worldIn, BlockPos pos)
int
getMetaFromState(IBlockState iblockstate)
+ Convert the BlockState into the correct metadata valueint
getRenderType()
+ The type of render function called.IBlockState
getStateFromMeta(int i)
+ Convert the given metadata into a BlockState for this Blockint
getStrongPower(IBlockAccess iblockaccess, BlockPos blockpos, IBlockState iblockstate, EnumFacing enumfacing)
int
getWeakPower(IBlockAccess iblockaccess, BlockPos blockpos, IBlockState var3, EnumFacing var4)
boolean
hasComparatorInputOverride()
boolean
isFullCube()
boolean
isOpaqueCube()
+ Used to determine ambient occlusion and culling when rebuilding chunks for renderboolean
onBlockActivated(World world, BlockPos blockpos, IBlockState var3, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8)
void
onBlockAdded(World world, BlockPos blockpos, IBlockState iblockstate)
IBlockState
onBlockPlaced(World var1, BlockPos var2, EnumFacing var3, float var4, float var5, float var6, int var7, EntityLivingBase entitylivingbase)
+ Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstatevoid
onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase entitylivingbase, ItemStack itemstack)
+ Called by ItemBlocks after a block is set in the world, to allow post-place logicvoid
onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block)
+ Called when a neighboring block changes.void
setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos)
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Methods inherited from class net.minecraft.block.BlockContainer
func_181086_a, func_181087_e, onBlockEventReceived
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Methods inherited from class net.minecraft.block.Block
addCollisionBoxesToList, bootstrapStates, canCollideCheck, canDropFromExplosion, canPlaceBlockOnSide, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getActualState, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getCollisionBoundingBox, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getExplosionResistance, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPlayerRelativeBlockHardness, getRenderColor, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isFullBlock, isNormalCube, isPassable, isReplaceable, isTranslucent, isVisuallyOpaque, loadPluginData, makePluginData, modifyAcceleration, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, registerBlocks, requiresUpdates, setBlockBounds, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick
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Methods inherited from class net.zxmushroom63.plugins.BaseData
execFuncBaseData, execFuncObject, execFuncString, getBaseData, getBaseDataArr, getBoolean, getBooleanArr, getByte, getByteArr, getChar, getCharArr, getDouble, getDoubleArr, getFloat, getFloatArr, getInt, getIntArr, getObject, getObjectArr, getShort, getShortArr, getString, getStringArr, has, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, setCallbackBoolean, setCallbackBooleanArr, setCallbackBooleanArrWithDataArg, setCallbackBooleanWithDataArg, setCallbackDouble, setCallbackDoubleArr, setCallbackDoubleArrWithDataArg, setCallbackDoubleWithDataArg, setCallbackFloat, setCallbackFloatArr, setCallbackFloatArrWithDataArg, setCallbackFloatWithDataArg, setCallbackInt, setCallbackIntArr, setCallbackIntArrWithDataArg, setCallbackIntWithDataArg, setCallbackObject, setCallbackObjectArr, setCallbackObjectArrWithDataArg, setCallbackObjectWithDataArg, setCallbackString, setCallbackStringArr, setCallbackStringArrWithDataArg, setCallbackStringWithDataArg, setCallbackVoid, setCallbackVoidWithDataArg, setNull
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Field Detail
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FACING
public static final PropertyDirection FACING
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chestType
public final int chestType
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Method Detail
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isOpaqueCube
public boolean isOpaqueCube()
+ Used to determine ambient occlusion and culling when rebuilding chunks for render- Overrides:
isOpaqueCube
in classBlock
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isFullCube
public boolean isFullCube()
- Overrides:
isFullCube
in classBlock
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getRenderType
public int getRenderType()
+ The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render- Overrides:
getRenderType
in classBlockContainer
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setBlockBoundsBasedOnState
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos)
- Overrides:
setBlockBoundsBasedOnState
in classBlock
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onBlockAdded
public void onBlockAdded(World world, BlockPos blockpos, IBlockState iblockstate)
- Overrides:
onBlockAdded
in classBlock
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onBlockPlaced
public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing var3, float var4, float var5, float var6, int var7, EntityLivingBase entitylivingbase)
+ Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate- Overrides:
onBlockPlaced
in classBlock
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onBlockPlacedBy
public void onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase entitylivingbase, ItemStack itemstack)
+ Called by ItemBlocks after a block is set in the world, to allow post-place logic- Overrides:
onBlockPlacedBy
in classBlock
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checkForSurroundingChests
public IBlockState checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
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correctFacing
public IBlockState correctFacing(World worldIn, BlockPos pos, IBlockState state)
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canPlaceBlockAt
public boolean canPlaceBlockAt(World world, BlockPos blockpos)
- Overrides:
canPlaceBlockAt
in classBlock
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onNeighborBlockChange
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block)
+ Called when a neighboring block changes.- Overrides:
onNeighborBlockChange
in classBlock
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breakBlock
public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate)
- Overrides:
breakBlock
in classBlockContainer
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onBlockActivated
public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState var3, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8)
- Overrides:
onBlockActivated
in classBlock
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getLockableContainer
public ILockableContainer getLockableContainer(World worldIn, BlockPos pos)
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createNewTileEntity
public TileEntity createNewTileEntity(World var1, int var2)
+ Returns a new instance of a block's tile entity class. Called on placing the block.
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canProvidePower
public boolean canProvidePower()
+ Can this block provide power. Only wire currently seems to have this change based on its state.- Overrides:
canProvidePower
in classBlock
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getWeakPower
public int getWeakPower(IBlockAccess iblockaccess, BlockPos blockpos, IBlockState var3, EnumFacing var4)
- Overrides:
getWeakPower
in classBlock
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getStrongPower
public int getStrongPower(IBlockAccess iblockaccess, BlockPos blockpos, IBlockState iblockstate, EnumFacing enumfacing)
- Overrides:
getStrongPower
in classBlock
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hasComparatorInputOverride
public boolean hasComparatorInputOverride()
- Overrides:
hasComparatorInputOverride
in classBlock
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getComparatorInputOverride
public int getComparatorInputOverride(World world, BlockPos blockpos)
- Overrides:
getComparatorInputOverride
in classBlock
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getStateFromMeta
public IBlockState getStateFromMeta(int i)
+ Convert the given metadata into a BlockState for this Block- Overrides:
getStateFromMeta
in classBlock
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getMetaFromState
public int getMetaFromState(IBlockState iblockstate)
+ Convert the BlockState into the correct metadata value- Overrides:
getMetaFromState
in classBlock
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createBlockState
protected BlockState createBlockState()
- Overrides:
createBlockState
in classBlock
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