Package net.minecraft.block
Class BlockBed
- java.lang.Object
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- All Implemented Interfaces:
org.teavm.jso.JSObject
public class BlockBed extends BlockDirectional
+ This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classBlockBed.EnumPartType-
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.EnumOffsetType, Block.SoundType
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Nested classes/interfaces inherited from class net.zxmushroom63.plugins.BaseData
BaseData.BooleanCallback, BaseData.BooleanCallbackArr, BaseData.DataBooleanCallback, BaseData.DataBooleanCallbackArr, BaseData.DataDoubleCallback, BaseData.DataDoubleCallbackArr, BaseData.DataFloatCallback, BaseData.DataFloatCallbackArr, BaseData.DataIntCallback, BaseData.DataIntCallbackArr, BaseData.DataObjectCallback, BaseData.DataObjectCallbackArr, BaseData.DataStringCallback, BaseData.DataStringCallbackArr, BaseData.DataVoidCallback, BaseData.DoubleCallback, BaseData.DoubleCallbackArr, BaseData.FloatCallback, BaseData.FloatCallbackArr, BaseData.IntCallback, BaseData.IntCallbackArr, BaseData.ObjectCallback, BaseData.ObjectCallbackArr, BaseData.StringCallback, BaseData.StringCallbackArr, BaseData.VoidCallback
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Field Summary
Fields Modifier and Type Field Description static PropertyBoolOCCUPIEDstatic PropertyEnum<BlockBed.EnumPartType>PART-
Fields inherited from class net.minecraft.block.BlockDirectional
FACING
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Fields inherited from class net.minecraft.block.Block
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, enableStats, field_181083_K, forceRender, fullBlock, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, noRender, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
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Constructor Summary
Constructors Constructor Description BlockBed()
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static voidbootstrapStates()protected BlockStatecreateBlockState()voiddropBlockAsItemWithChance(World world, BlockPos blockpos, IBlockState iblockstate, float f, int var5)+ Spawns this Block's drops into the World as EntityItems.IBlockStategetActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)+ Get the actual Block state of this Block at the given position.EnumWorldBlockLayergetBlockLayer()ItemgetItem(World var1, BlockPos var2)ItemgetItemDropped(IBlockState iblockstate, EaglercraftRandom var2, int var3)+ Get the Item that this Block should drop when harvested.intgetMetaFromState(IBlockState iblockstate)+ Convert the BlockState into the correct metadata valueintgetMobilityFlag()static BlockPosgetSafeExitLocation(World worldIn, BlockPos pos, int tries)+ Returns a safe BlockPos to disembark the bedIBlockStategetStateFromMeta(int i)+ Convert the given metadata into a BlockState for this Blockprotected static booleanhasRoomForPlayer(World worldIn, BlockPos pos)booleanisFullCube()booleanisOpaqueCube()+ Used to determine ambient occlusion and culling when rebuilding chunks for renderbooleanonBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8)voidonBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)voidonNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4)+ Called when a neighboring block changes.voidsetBlockBoundsBasedOnState(IBlockAccess var1, BlockPos var2)-
Methods inherited from class net.minecraft.block.Block
addCollisionBoxesToList, breakBlock, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropXpOnBlockBreak, fillWithRain, func_181623_g, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getExplosionResistance, getIdFromBlock, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getOffsetType, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isFullBlock, isNormalCube, isPassable, isReplaceable, isTranslucent, isVisuallyOpaque, loadPluginData, makePluginData, modifyAcceleration, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, registerBlocks, requiresUpdates, setBlockBounds, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick
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Methods inherited from class net.zxmushroom63.plugins.BaseData
execFuncBaseData, execFuncObject, execFuncString, getBaseData, getBaseDataArr, getBoolean, getBooleanArr, getByte, getByteArr, getChar, getCharArr, getDouble, getDoubleArr, getFloat, getFloatArr, getInt, getIntArr, getObject, getObjectArr, getShort, getShortArr, getString, getStringArr, has, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, set, setCallbackBoolean, setCallbackBooleanArr, setCallbackBooleanArrWithDataArg, setCallbackBooleanWithDataArg, setCallbackDouble, setCallbackDoubleArr, setCallbackDoubleArrWithDataArg, setCallbackDoubleWithDataArg, setCallbackFloat, setCallbackFloatArr, setCallbackFloatArrWithDataArg, setCallbackFloatWithDataArg, setCallbackInt, setCallbackIntArr, setCallbackIntArrWithDataArg, setCallbackIntWithDataArg, setCallbackObject, setCallbackObjectArr, setCallbackObjectArrWithDataArg, setCallbackObjectWithDataArg, setCallbackString, setCallbackStringArr, setCallbackStringArrWithDataArg, setCallbackStringWithDataArg, setCallbackVoid, setCallbackVoidWithDataArg, setNull
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Field Detail
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PART
public static PropertyEnum<BlockBed.EnumPartType> PART
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OCCUPIED
public static final PropertyBool OCCUPIED
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Method Detail
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bootstrapStates
public static void bootstrapStates()
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onBlockActivated
public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8)
- Overrides:
onBlockActivatedin classBlock
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isFullCube
public boolean isFullCube()
- Overrides:
isFullCubein classBlock
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isOpaqueCube
public boolean isOpaqueCube()
+ Used to determine ambient occlusion and culling when rebuilding chunks for render- Overrides:
isOpaqueCubein classBlock
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setBlockBoundsBasedOnState
public void setBlockBoundsBasedOnState(IBlockAccess var1, BlockPos var2)
- Overrides:
setBlockBoundsBasedOnStatein classBlock
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onNeighborBlockChange
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4)
+ Called when a neighboring block changes.- Overrides:
onNeighborBlockChangein classBlock
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getItemDropped
public Item getItemDropped(IBlockState iblockstate, EaglercraftRandom var2, int var3)
+ Get the Item that this Block should drop when harvested.- Overrides:
getItemDroppedin classBlock
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getSafeExitLocation
public static BlockPos getSafeExitLocation(World worldIn, BlockPos pos, int tries)
+ Returns a safe BlockPos to disembark the bed
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dropBlockAsItemWithChance
public void dropBlockAsItemWithChance(World world, BlockPos blockpos, IBlockState iblockstate, float f, int var5)
+ Spawns this Block's drops into the World as EntityItems.- Overrides:
dropBlockAsItemWithChancein classBlock
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getMobilityFlag
public int getMobilityFlag()
- Overrides:
getMobilityFlagin classBlock
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getBlockLayer
public EnumWorldBlockLayer getBlockLayer()
- Overrides:
getBlockLayerin classBlock
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onBlockHarvested
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
- Overrides:
onBlockHarvestedin classBlock
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getStateFromMeta
public IBlockState getStateFromMeta(int i)
+ Convert the given metadata into a BlockState for this Block- Overrides:
getStateFromMetain classBlock
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getActualState
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
+ Get the actual Block state of this Block at the given position. This applies properties not visible in the metadata, such as fence connections.- Overrides:
getActualStatein classBlock
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getMetaFromState
public int getMetaFromState(IBlockState iblockstate)
+ Convert the BlockState into the correct metadata value- Overrides:
getMetaFromStatein classBlock
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createBlockState
protected BlockState createBlockState()
- Overrides:
createBlockStatein classBlock
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