Interface IAcceleratedParticleEngine

  • All Known Implementing Classes:
    AcceleratedEffectRenderer

    public interface IAcceleratedParticleEngine
    Copyright (c) 2022-2023 LAX1DUDE. All Rights Reserved. WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. NOT FOR COMMERCIAL OR MALICIOUS USE (please read the 'LICENSE' file this repo's root directory for more info)
    • Method Summary

      All Methods Instance Methods Abstract Methods 
      Modifier and Type Method Description
      void drawParticle​(float posX, float posY, float posZ, int particleIndexX, int particleIndexY, int lightMapData, int texSize, float particleSize, float r, float g, float b, float a)  
      void drawParticle​(float posX, float posY, float posZ, int particleIndexX, int particleIndexY, int lightMapData, int texSize, float particleSize, int rgba)  
      void drawParticle​(Entity entityIn, int particleIndexX, int particleIndexY, int lightMapData, int texSize, float particleSize, float r, float g, float b, float a)  
      void drawParticle​(Entity entityIn, int particleIndexX, int particleIndexY, int lightMapData, int texSize, float particleSize, int rgba)  
    • Method Detail

      • drawParticle

        void drawParticle​(Entity entityIn,
                          int particleIndexX,
                          int particleIndexY,
                          int lightMapData,
                          int texSize,
                          float particleSize,
                          float r,
                          float g,
                          float b,
                          float a)
      • drawParticle

        void drawParticle​(Entity entityIn,
                          int particleIndexX,
                          int particleIndexY,
                          int lightMapData,
                          int texSize,
                          float particleSize,
                          int rgba)
      • drawParticle

        void drawParticle​(float posX,
                          float posY,
                          float posZ,
                          int particleIndexX,
                          int particleIndexY,
                          int lightMapData,
                          int texSize,
                          float particleSize,
                          float r,
                          float g,
                          float b,
                          float a)
      • drawParticle

        void drawParticle​(float posX,
                          float posY,
                          float posZ,
                          int particleIndexX,
                          int particleIndexY,
                          int lightMapData,
                          int texSize,
                          float particleSize,
                          int rgba)